PM3.02 - Giga Bowser - Subaction - EscapeAir

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Stats

IASA: None
Fully Intangible: 4-30
Partially Intangible: 31-50
Subaction Index: 0x46

Scripts

Main

  1. AsyncWait(3.0)
  2. ChangeHurtBoxStateAll { state: IntangibleFlashing }
  3. ModelChanger { reference: 0, switch_index: 1, bone_group_index: 1 }
  4. AsyncWait(30.0)
  5. ChangeHurtBoxStateAll { state: Normal }
  6. Subroutine(0xac20)
  7. SetAirGround(0)
  8. AsyncWait(51.0)
  9. ModelChanger { reference: 0, switch_index: 1, bone_group_index: 0 }
  10. UnchangeHurtBoxStateSpecific

GFX

    SFX

    1. AsyncWait(1.0)
    2. SoundEffect1(6650)

    Other

    1. AsyncWait(3.0)
    2. UnknownEvent { namespace: 0x1f, code: 0xf, unk1: 0x0, arguments: [Bool(false)] }